FOH: Garth Hanson

FOH: Garth Hanson

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Garth Hanson
From a surname meaning "garden", originally denoted someone who worked in or lived near a garden.

{:bulletblack: 6 Age }:: 23
{:bulletblack: 6 DOB }:: November 23rd
{:bulletblack: 6 Height }:: 5'10"
{:bulletblack: 6 Weight }:: 190lbs
{:bulletblack: 6 Gender }:: Cis male (he/him)
{:bulletblack: 6 Race }:: Skyloftian
{:bulletblack: 6 Alliance }:: Lawful good
{:bulletblack: 6 Likes }:: Pumpkin soup | Coffee & honey | Animals | Warm baths
{:bulletblack: 6 Dislikes }:: Tattoos | Drinking | Needles | Traitors
{:bulletblack: 6 Other information }::
FOH: Garth's RP tracker
Decent dancer
Wears perfume and fragrant oils b/c he wants to
Has a tattoo on his right bicep that he regrets getting

{:bulletblack: 6 Inventory }::
Knight's sword
2x Bottles
Beetle
Sailcloth
Bird Call
Wallet
Cynthia's pendent


:bulletblack:{ Personality }:bulletblack:
Courageous and outgoing, Garth is an everyone's man in that he can get along with most anyone without problem. Strives to be a hero & a savior- whether it's helping a little old lady cross the street or rescuing merchants from bandits. He is easygoing and kind, though often he hides his negative emotions and pretends nothing is wrong. Somewhat of a perfectionist, and can be a little self conscious.

:bulletblack:{ Biography }:bulletblack:
The son of a Skyloftian candle maker & a Sky knight; a very close knit, domestic family which lived in a knotch hole house above the clouds. They were extraordinarily loving parents, and raised an incredibly brave & courageous child.
Garth's mother, Adeline, was a home maker on top of running a stall in Skyloft's bazaar; bringing Garth with her when he was little to work at the stall. His first job so to speak was working there with her, making candles and selling her oils and perfumes to those who couldn't resist his chubby little face. Of course, as he got older and more rowdy he was allowed to play in the plaza with other children; rough housing and digging and messing with bugs and other neat things that could be found above the clouds. Many times was he caught hopping off the edge of Skyloft only to be saved by his father or one of the other Sky Knights- but never did he fear falling. ( This got him in trouble many times, as he didn't have a bird of his own yet. )
When, in time, Garth did get his own bird he was enrolled into the knights' academy to follow the foot steps of his father. He acceled in most areas of knights' studies, but often slacked when doing homework or academics. In the knight academy he met another young knight named Cynthia, a charming girl with wheat coloured hair; the two hit it off instantly, and helped each other mutually with their points of study. Cynthia tutored Garth through many of his academic classes and Garth sparred & flew with her & gave her pointers. The two were a rather iconic couple throughout the academy, and eventually they began dating after a long friendship.
The year before he was set to graduate from Knights' Academy; his father was lost on a night patrol. It is unsure what exactly happened to him, whether he fell unconscious and off his bird or if he was killed by one of the strange monsters of the sky ( Or, as Adeline suspects; killed by a rival knight. Though Han was amiable, even he had his own enemies and rivals. ) Adeline & Garth were left heartbroken and without a second source of income to support them; and as such, Garth began taking his work as a prospect knight more seriously & took on more patrols around Skyloft, as well as making part-time deliveries from the Lumpy Pumpkin where he was already a regular helper.
And even then, his suffering didn't end; the next year during the Wing Ceremony for his class, he and Cynthia were pitted against each other for the bird statuette and caught in a storm when the Loftwing carrying it dropped suddenly. Cynthia and her bird were never found; which left Garth further broken and more somber than before.
Even after the death of two of the most important people in his life, he tried to maintain a cheerful & helpful facade. Despite being knighted he returned once more to helping his mother for a time, before deciding to leave to explore the world below the clouds. She supported him, as she always did, and promised that she herself would stay safe and in good health for whenever he decided to return. Safe in the knowledge his mother would live a cushy life in the clouds, Garth flew out on his Loftwing and descended to the surface via sailcloth with only... minor injuries to his ankles.


Combat

:bulletblack:{ Class/Occupation }:bulletblack:
Scout

:bulletblack:{ Race Skills }:bulletblack:

{:bulletblack: 6 Loftwing Surprise }:: This skill allows the owners Loftwing to come down to Hyrule Whenever they are called for. (unlimited mount use intended for early mount access)

{:bulletblack: 6 Sail }:: The user of this skill puts that sailcloth to use for more than just a comfortable landing when meeting with the ground. Using the air current they can open their sailcloth to add (+2 attack) when rushing an enemy. Limit 2 uses per rp. (Bonus ends when the battle ends.)

{:bulletblack: 6 Beetle }:: It's like a second set of hands! Er... Pincers... Yeah. The owner of this skill will receive The Beetle. A little machine that can grab hard to reach items, A little machine that can grab hard to reach items, or carry bombs/dangerous items over to an enemy.

{:bulletblack: 6 Knight's Oath }:: Most of the residents of the floating city are knights in training. Its time to take your oath and become a full fledged knight. The owner of this skill receives shiny, magical armor that protects them from attack for 2 turns. Limit 1 use per rp.

{:bulletblack: 6 Battle Buddy }:: All Skyloftians have an inseparable bond with their loftwing. It\u2019s only natural for them to want to protect each other. This skill allows the skyloftian\u2019s loftwing to help out in battle by pecking and scratching at enemies.


:bulletblack:{ Class Skills }:bulletblack:

{:bulletblack: 6 Keen Eye }:: With an eye for detail, a scout can pick an enemy out of the crowd and alert their Allies to the potential danger. (Their aura glows brighter than others so the scout can focus.) (limit 3 uses per RP, lasts 1 turn)

{:bulletblack: 6 Sand Veil }:: The user kicks up/throws dirt or dust into the eyes of an enemy to allow them easier escape. should they choose to stay and fight the scout will land a guaranteed hit. (limit 2 escapes and 2 attacks per RP)

{:bulletblack: 6 Informant }:: Owners of this skill will receive a note from an admin once a month with various information about upcoming quests. some of it will be true and some of it will be false.

{:bulletblack: 6 Scavenger }:: Scouts gather the weapons of fallen enemies for bonus exp. (5 exp per weapon limit 5 weapons per RP limited to moderated RPs only. picked up weapons can not be used in battle)

{:bulletblack: 6 Blend In }:: The user of this skill can easily adapt to their surroundings, making stealthy attacks easier. Activating this skill will result in an unavoidable critical hit dealt to an enemy. Depending on level of the user and the enemy it can result in an instant K.O. (Enemy refers to monsters,The attack does not instant K.O. in PVP battles. Limit 2 uses per rp.)

Relationships

:bulletpurple: [ Adline & Han ] :bulletpurple:
Garth's parents, he loves them both very dearly and bends over backwards to help his mother wherever he can.


:bulletpink:{ Contact }:bulletpink:
Gracu | 19 | She/her
\u2718Comment \u2718Skype \u2713Note \u2713Discord \u2713RPnow f\\_(\u30c4)_/ f Chatroom

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